Thursday, April 3, 2014

Farm Heroes Saga: Top 10 tips, hints, and cheats!


1. Draw on your Candy Crush experience


Farm Heroes Saga comes from the same makers of the insanely popular Candy Crush Saga. If you play that, a lot of our Candy Crush tips and tricks apply to Farm Heroes Saga as well. Look to make rows of four, rows of 5, "L" shapes, and "T" shapes. These all rack up your points faster than just standard match-three moves. I especially look for rows of five in Farm Heroes Saga since it completely clears the board of all crops of that kind. A very useful move in almost any occasion.

Completing a row of four will spawn multipliers on crops that surround the cleared ones. That means you rake in crops faster with less moves. Always a winning move.

2. Ride those Hero Mode multipliers


Whenever you complete a level with moves to spare you will activate a special Hero Mode. During Hero Mode the game spits out a bunch of random multipliers. Don't rush through them! Take your time to look around the board and swipe the ones that get you the most points. If you have quite a few moves left, leave some large multipliers be until the very end if you can since they most likely will just grow larger. Just make sure you leave them in a position that won't let you cash them in.

3. Don't waste beans on Rancid



Most Rancid levels aren't hard to beat. At least the first few aren't. So don't use your beans to make them easier. If it takes you a few times to pass it, that's okay. Beans are much more useful for buying boosters, particularly the shovel for those problem crops that are stopping you from clearing a level.

4. Understand multipliers and beans


Your score is based on how many crops you collect. Multipliers, well multiply it. Each crop is worth one point on your score. A multiplier adds that many points, or crops. So where a regular three crop line gives you three crops, multipliers add whatever the multiplier is on top of that. Always try to meet goals by clearing crops with multipliers. It'll save you a lot of moves in the end.

Beans basically translate to whatever your final score is. If you had 150 crops, that's how many beans get added to your bank. You can then cash those out later to buy boosters or to help you beat Rancid.

5. Flowers first

In levels where flowers come into play, always get problems ones out of the way first. Mainly problem flowers are defines as ones that are smack in the middle of the game board. They prevent you from making matches and trying to make them around the flowers just cause you to waste more moves than you need to. Instead, meet your flower goal first and then worry about matching the other crops you need.

6. Extra moves


Extra moves cost you gold. Don't ever spend gold on extra moves. We'll get into what you should spend gold on in just a few minutes. One thing you should never spend it on is extra moves. Unless you're completely and utterly frustrated with a level and know 100% that you can beat it with five extra moves, don't bother. It's never a sure bet and more often than not, it's a waste of your gold.

7. Don't let eggs build up


Once you get to the levels that require you to match three eggs in order to start hatching chicks, be sure you don't let too many eggs build up on the board. You'll spend more moves trying to get rid of them than you will actually swapping crops to meet goals. I try and keep all the eggs congregated in one area when I can and then match what I need as I see it come up. For the most part it's a strategy that works.

8. Stay low to the ground


As with most match three games, whenever you match towards the bottom you have more of a chance to create a cascading effect towards the top. Whenever you have moves at the bottom that are beneficial to you, always take those over moves towards the top. You gain new pieces and have a better chance of getting a combo.

9. Use gold to unlock gates, nothing else


Use your gold towards unlocking gates, not extra moves or other boosters that replenish on their own over time. It's a much better use of your gold and if you're keen on not spending real cash on in-app purchases, it's the wisest way to use it and keep you on track to do just that.

10. Lives cheat: Set your clock ahead


If you don't like bugging your Facebook friends for lives or you're just downright impatient, there's a glitch in Farm Heroes Saga, just like in Candy Crush, that lets you move your system clock ahead to replenish lives. Simply perform the following steps:

Go into **Settings > Date and Time > Set ahead a few hours
Pop into Farm Heroes Sage and your lives should replenish
Go back and change the time back
When you launch the game again, you should still have five full lives. If you don't just keep setting your clock ahead and playing that way, just be aware sometimes when you set it back you'll see negative lives. Results may vary but setting it forward when you can't wait to play any longer always works.
General Tips And Advice:
Make an adjacent match before going for any quota cropsies. The way the quotas in this game are set, unless you're extraordinarily lucky, you're not going to have enough turns to get everything you need with simple basic matches. Instead, look for matches beside the cropsies you need. Matching them will boost the value of the ones you're really targeting. This is especially important in cases where a cropsy type is rare or in limited supply.

Keep your targets in mind. I hope this goes without saying, but if a match doesn't boost or harvest a target cropsy or set up a chain, it's not really worth wasting a turn making it. Similarly, once you've reached the quota for a particular target, it's best to stop making matches of that cropsy until the others are filled.

Making matches near the bottom of the play area will benefit you. This is a pretty well-known match-3 strategy, but making matches lower in the field increases your chances of making a combo when incoming blocks come in. Horizontal matches are better than vertical matches, as well. Of course, it's important to prioritize the previous two points, but if you're lucky enough to have a choice, go low and horizontal.

Keep your eyes open for opportunities for special matches, especially five in a row. Matching five cropsies in a row will harvest all of that type of cropsy from the board and usually set off an awesome chain reaction. Other matches greater than three will add points to other cropsies on the board, making it easier to reach your quota, but five in a row is definitely the big prize here, even more so than in Candy Crush Saga [Free]. Don't just look for these kinds of matches by happenstance. Examine the board and try to plan your moves to make them happen.

Use your boosters if you need them. It feels so weird to say that about a King game, but Farm Heroes Saga gives you one free use of each booster with a cooldown timer attached. Now, it's a very long cooldown timer, sometimes up to a full day, so don't just use them willy-nilly, but if using a booster is the different between passing a stage or failing it, go for it. Just remember to hang onto them until you're almost finished a stage. You don't want to use them only to fail the stage anyway.


Don't waste your magic beans on the first round against Rancid the Racoon. You'll have to fight Rancid pretty regularly. You do so by collecting a target cropsy to reduce his health to zero. You can use magic beans to give your matches a little more punch, but you should never do so on your first round of any given Rancid stage. Give it at least one play and see if you can manage it without. Particularly the first several times you fight him, spending beans is just a waste. Beans can be earned by clearing stages. The amount you get corresponds with how many stars you earn.

Don't use your gold for anything but unlocking gates. The game gives you 50 gold for free. That will unlock five gates with five gold to spare. You can use gold for things like refilling your lives or replenishing your boosters early, but you absolutely should not do this. The sooner you run out of the gold, the sooner (and more frequently) you'll have to bug people on Facebook to get past those gates.


Special Cropsies and Obstacles
Flowers: These are the first special cropsy you'll come across. You need to make matches adjacent to them four times to collect them. They'll remain stationary until you do so, blocking other cropsies off and generally getting in the way. Your best bet with these is to try to make matches such that you're hitting two or more at a time. If you pick them off one at a time, you'll probably run out of moves before you hit your target. If you can set up a chain, each match that falls beside the flower will count towards removing it, making short work of them.

Chicks: Chicks, man, they're a pain in the butt. For these guys you need to match three eggs to make one cracked egg, then match three of those to produce one chick. They're the bane of any level they appear in. Be very careful about how you're matching the eggs initially. Try to match them such that the resulting cracked egg isn't off in a corner somewhere by itself. Match only three at one time. Matching four or five will still produce the same result: one cracked egg. Those wasted eggs have a very real chance of ruining the whole round for you.

Ice: Removing ice is easy enough, you just have to make a match with the cropsy found inside. When you do this, the game will treat it like a regular match but instead of removing the cropsy, only the ice will come off the board, leaving the cropsy behind. You can actually make special combinations with iced cropsies and they'll work, but they'll always leave that last one behind. The game often uses ice to block you from more important goals like flowers or buckets. In these levels, keep in mind that you only need to remove the ice that's in your way. If you get caught up trying to remove all the ice, you're going to fail.

Grass: This one is actually a positive all around. Matching cropsies on grass tiles adds to their value. You can also use grass to restore grumpy cropsies, a vital use later in the game. Grass can be created if you have seeds and water simply by swapping them, but you won't see seeds for quite some time. In levels with grass, you should adjust your matching strategy. Rather than going as near to the bottom of the play area as possible with your matches, it's better to make matches near the bottom of the grassy parts. Those extra points are nothing to sneeze at. Unless you have hay fever. Magical hay fever that reacts to digital images of grass. If so, my sympathies, that sounds super inconvenient.

Buckets: The appearance of buckets is approximately where Farm Heroes Saga stops fooling around. When you make enough matches adjacent to them, buckets will spit out a few water cropsies randomly around the field. This might sound awesome, but the presence of a bucket means a couple of things. There's going to be a water cropsy quota and said cropsies are not going to appear naturally in that level. This combination is going to ruin your day a few times. The properties of water buckets can make them friend or foe in equal measures. Since the water they spew randomly overwrites another cropsy, they can mess up your planned matches. If they're in an easily accessible area, you can end up getting flooded with water cropsies and not have enough of the other targets on the board. You'll often have to dig your way through flowers or ice to get at them, but remember you only need to access one side of them to produce water.

Grumpy Cropsies: Hey, vegetables can have bad days, too. Like a person in a bad mood, grumpy cropsies can have a negative effect on those around them. If you make a match with them, the whole lot will become grumpy and you won't get credit. The good news is that you can make a grumpy cropsy happy again with the mood-altering power of grass. If a grumpy cropsy lands on a grass tile, it will change back to a normal cropsy. Otherwise, you'll just have to be careful making matches around these guys.